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Nebula
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#include <pipeline.h>
| CoreGraphics::BufferId CoreGraphics::PipelineRayTracingTable::callableBindingBuffer |
| CoreGraphics::BufferId CoreGraphics::PipelineRayTracingTable::hitBindingBuffer |
| CoreGraphics::BufferId CoreGraphics::PipelineRayTracingTable::missBindingBuffer |
| CoreGraphics::PipelineId CoreGraphics::PipelineRayTracingTable::pipeline |
| CoreGraphics::BufferId CoreGraphics::PipelineRayTracingTable::raygenBindingBuffer |
| CoreGraphics::RayDispatchTable CoreGraphics::PipelineRayTracingTable::table |