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Nebula
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#include <pass.h>
| Math::rectangle<int> CoreGraphics::RenderPassCreateInfo::area |
| Util::FixedArray<Math::vec4> CoreGraphics::RenderPassCreateInfo::colorClearValues |
| Util::FixedArray<CoreGraphics::AttachmentFlagBits> CoreGraphics::RenderPassCreateInfo::colorTargetFlags |
| Util::FixedArray<CoreGraphics::ImageLayout> CoreGraphics::RenderPassCreateInfo::colorTargetLayouts |
| Util::FixedArray<CoreGraphics::TextureViewId> CoreGraphics::RenderPassCreateInfo::colorTargets |
| Math::vec4 CoreGraphics::RenderPassCreateInfo::depthClearValue |
| CoreGraphics::AttachmentFlagBits CoreGraphics::RenderPassCreateInfo::depthFlags = CoreGraphics::AttachmentFlagBits::NoFlags |
| CoreGraphics::TextureViewId CoreGraphics::RenderPassCreateInfo::depthResolveTarget = CoreGraphics::InvalidTextureViewId |
| CoreGraphics::ImageLayout CoreGraphics::RenderPassCreateInfo::depthResolveTargetLayout = CoreGraphics::ImageLayout::Undefined |
| CoreGraphics::TextureViewId CoreGraphics::RenderPassCreateInfo::depthTarget = CoreGraphics::InvalidTextureViewId |
| CoreGraphics::ImageLayout CoreGraphics::RenderPassCreateInfo::depthTargetLayout = CoreGraphics::ImageLayout::Undefined |
| SizeT CoreGraphics::RenderPassCreateInfo::layerCount = 1 |
| Util::StringAtom CoreGraphics::RenderPassCreateInfo::name |
| Util::FixedArray<CoreGraphics::ImageLayout> CoreGraphics::RenderPassCreateInfo::resolveLayouts |
| Util::FixedArray<CoreGraphics::TextureViewId> CoreGraphics::RenderPassCreateInfo::resolveTargets |