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CoreGraphics::ResourceTableInputAttachment Struct Reference

#include <resourcetable.h>

Public Member Functions

 ResourceTableInputAttachment ()
 
 ResourceTableInputAttachment (const CoreGraphics::TextureViewId tex, IndexT slot)
 
 ResourceTableInputAttachment (const CoreGraphics::TextureViewId tex, IndexT slot, bool isDepth=false)
 
 ResourceTableInputAttachment (const CoreGraphics::TextureViewId tex, IndexT slot, IndexT index, CoreGraphics::SamplerId sampler, bool isDepth=false)
 

Public Attributes

CoreGraphics::TextureViewId tex
 
IndexT slot
 
IndexT index
 
CoreGraphics::SamplerId sampler
 
bool isDepth: 1
 

Constructor & Destructor Documentation

◆ ResourceTableInputAttachment() [1/4]

CoreGraphics::ResourceTableInputAttachment::ResourceTableInputAttachment ( )
inline

◆ ResourceTableInputAttachment() [2/4]

CoreGraphics::ResourceTableInputAttachment::ResourceTableInputAttachment ( const CoreGraphics::TextureViewId tex,
IndexT slot )
inline

◆ ResourceTableInputAttachment() [3/4]

CoreGraphics::ResourceTableInputAttachment::ResourceTableInputAttachment ( const CoreGraphics::TextureViewId tex,
IndexT slot,
bool isDepth = false )
inline

◆ ResourceTableInputAttachment() [4/4]

CoreGraphics::ResourceTableInputAttachment::ResourceTableInputAttachment ( const CoreGraphics::TextureViewId tex,
IndexT slot,
IndexT index,
CoreGraphics::SamplerId sampler,
bool isDepth = false )
inline

Member Data Documentation

◆ index

IndexT CoreGraphics::ResourceTableInputAttachment::index

◆ isDepth

bool CoreGraphics::ResourceTableInputAttachment::isDepth

◆ sampler

CoreGraphics::SamplerId CoreGraphics::ResourceTableInputAttachment::sampler

◆ slot

IndexT CoreGraphics::ResourceTableInputAttachment::slot

◆ tex

CoreGraphics::TextureViewId CoreGraphics::ResourceTableInputAttachment::tex

The documentation for this struct was generated from the following file: