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CoreGraphics::ResourceTableLayoutCreateInfo Struct Reference

#include <resourcetable.h>

Public Attributes

Util::Array< ResourceTableLayoutTexturetextures
 
Util::Array< ResourceTableLayoutTexturerwTextures
 
Util::Array< ResourceTableLayoutConstantBufferconstantBuffers
 
Util::Array< ResourceTableLayoutShaderRWBufferrwBuffers
 
Util::Array< ResourceTableLayoutAccelerationStructureaccelerationStructures
 
Util::Array< ResourceTableLayoutSamplersamplers
 
Util::Array< ResourceTableLayoutInputAttachmentinputAttachments
 
uint32_t descriptorPoolInitialGrow = 1
 

Member Data Documentation

◆ accelerationStructures

Util::Array<ResourceTableLayoutAccelerationStructure> CoreGraphics::ResourceTableLayoutCreateInfo::accelerationStructures

◆ constantBuffers

Util::Array<ResourceTableLayoutConstantBuffer> CoreGraphics::ResourceTableLayoutCreateInfo::constantBuffers

◆ descriptorPoolInitialGrow

uint32_t CoreGraphics::ResourceTableLayoutCreateInfo::descriptorPoolInitialGrow = 1

◆ inputAttachments

Util::Array<ResourceTableLayoutInputAttachment> CoreGraphics::ResourceTableLayoutCreateInfo::inputAttachments

◆ rwBuffers

Util::Array<ResourceTableLayoutShaderRWBuffer> CoreGraphics::ResourceTableLayoutCreateInfo::rwBuffers

◆ rwTextures

Util::Array<ResourceTableLayoutTexture> CoreGraphics::ResourceTableLayoutCreateInfo::rwTextures

◆ samplers

Util::Array<ResourceTableLayoutSampler> CoreGraphics::ResourceTableLayoutCreateInfo::samplers

◆ textures

Util::Array<ResourceTableLayoutTexture> CoreGraphics::ResourceTableLayoutCreateInfo::textures

The documentation for this struct was generated from the following file: