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Nebula
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#include <resourcetable.h>
Set of buffers which creates a resource table per each buffered frame.
Public Member Functions | |
| ResourceTableSet () | |
| Default constructor. | |
| ResourceTableSet (const ResourceTableCreateInfo &createInfo) | |
| Constructor. | |
| ResourceTableSet (ResourceTableSet &&rhs) | |
| Move constructor. | |
| ~ResourceTableSet () | |
| Destructor. | |
| void | Discard () |
| void | ForEach (std::function< void(const ResourceTableId, const IndexT)> func) |
| Run a for each function per table. | |
| void | operator= (ResourceTableSet &&rhs) |
| Move assignment. | |
| const CoreGraphics::ResourceTableId | Get () |
| Get buffer for this frame. | |
Public Attributes | |
| Util::FixedArray< CoreGraphics::ResourceTableId > | tables |
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inline |
Default constructor.
| CoreGraphics::ResourceTableSet::ResourceTableSet | ( | const ResourceTableCreateInfo & | createInfo | ) |
Constructor.
| CoreGraphics::ResourceTableSet::ResourceTableSet | ( | ResourceTableSet && | rhs | ) |
Move constructor.
| CoreGraphics::ResourceTableSet::~ResourceTableSet | ( | ) |
Destructor.
| void CoreGraphics::ResourceTableSet::Discard | ( | ) |
| void CoreGraphics::ResourceTableSet::ForEach | ( | std::function< void(const ResourceTableId, const IndexT)> | func | ) |
Run a for each function per table.
| const CoreGraphics::ResourceTableId CoreGraphics::ResourceTableSet::Get | ( | ) |
Get buffer for this frame.
| void CoreGraphics::ResourceTableSet::operator= | ( | ResourceTableSet && | rhs | ) |
Move assignment.
| Util::FixedArray<CoreGraphics::ResourceTableId> CoreGraphics::ResourceTableSet::tables |