#include <barrier.h>
◆ TextureSubresourceInfo() [1/2]
CoreGraphics::TextureSubresourceInfo::TextureSubresourceInfo |
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inline |
◆ TextureSubresourceInfo() [2/2]
◆ Color()
◆ ColorNoLayer()
◆ ColorNoMip()
◆ ColorNoMipNoLayer()
◆ DepthStencil()
◆ DepthStencilNoLayer()
◆ DepthStencilNoMip()
◆ DepthStencilNoMipNoLayer()
◆ Overlaps()
◆ Texture()
◆ bits
ImageBits CoreGraphics::TextureSubresourceInfo::bits |
◆ layer
uint CoreGraphics::TextureSubresourceInfo::layer |
◆ layerCount
uint CoreGraphics::TextureSubresourceInfo::layerCount |
◆ mip
uint CoreGraphics::TextureSubresourceInfo::mip |
◆ mipCount
uint CoreGraphics::TextureSubresourceInfo::mipCount |
The documentation for this struct was generated from the following file:
- /github/workspace/code/render/coregraphics/barrier.h