Nebula
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#include <texture.h>
Public Attributes | |
TextureChannelMapping | red |
TextureChannelMapping | green |
TextureChannelMapping | blue |
TextureChannelMapping | alpha |
TextureChannelMapping CoreGraphics::TextureSwizzle::alpha |
TextureChannelMapping CoreGraphics::TextureSwizzle::blue |
TextureChannelMapping CoreGraphics::TextureSwizzle::green |
TextureChannelMapping CoreGraphics::TextureSwizzle::red |