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Nebula
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#include <texture.h>
Public Attributes | |
| TextureChannelMapping | red |
| TextureChannelMapping | green |
| TextureChannelMapping | blue |
| TextureChannelMapping | alpha |
| TextureChannelMapping CoreGraphics::TextureSwizzle::alpha |
| TextureChannelMapping CoreGraphics::TextureSwizzle::blue |
| TextureChannelMapping CoreGraphics::TextureSwizzle::green |
| TextureChannelMapping CoreGraphics::TextureSwizzle::red |