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Nebula
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#include <imguicontext.h>
Public Attributes | |
| CoreGraphics::TextureId | nebulaHandle |
| uint | layer: 8 = 0 |
| uint | mip: 4 = 0 |
| uint | useAlpha: 1 = 0 |
| uint | useRange: 1 = 0 |
| float | rangeMin |
| float | rangeMax |
| uint | red: 1 = 1 |
| uint | green: 1 = 1 |
| uint | blue: 1 = 1 |
| uint | alpha: 1 = 1 |
| uint | splat: 1 = 0 |
| uint Dynui::ImguiTextureId::alpha |
| uint Dynui::ImguiTextureId::blue |
| uint Dynui::ImguiTextureId::green |
| uint Dynui::ImguiTextureId::layer |
| uint Dynui::ImguiTextureId::mip |
| CoreGraphics::TextureId Dynui::ImguiTextureId::nebulaHandle |
| float Dynui::ImguiTextureId::rangeMax |
| float Dynui::ImguiTextureId::rangeMin |
| uint Dynui::ImguiTextureId::red |
| uint Dynui::ImguiTextureId::splat |
| uint Dynui::ImguiTextureId::useAlpha |
| uint Dynui::ImguiTextureId::useRange |