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Game::ProcessorJobContext Struct Reference
#include <
frameevent.h
>
Public Attributes
Game::World
*
world
ProcessorJobInput
*
inputs
Member Data Documentation
◆
inputs
ProcessorJobInput
* Game::ProcessorJobContext::inputs
◆
world
Game::World
* Game::ProcessorJobContext::world
The documentation for this struct was generated from the following file:
/github/workspace/code/application/game/
frameevent.h
Game
ProcessorJobContext
Generated on
for Nebula. Dark theme by
Tilen Majerle
. All rights reserved.