Nebula
Loading...
Searching...
No Matches
Game::ProcessorJobContext Struct Reference

#include <frameevent.h>

Public Attributes

Game::Worldworld
 
ProcessorJobInputinputs
 

Member Data Documentation

◆ inputs

ProcessorJobInput* Game::ProcessorJobContext::inputs

◆ world

Game::World* Game::ProcessorJobContext::world

The documentation for this struct was generated from the following file: