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Graphics::[struct].state Struct Reference

Public Attributes

Util::FixedPool< uint32_t > texturePool
Threading::CriticalSection bindResourceCriticalSection

Member Data Documentation

◆ bindResourceCriticalSection

Threading::CriticalSection Graphics::[struct].state bindResourceCriticalSection

◆ texturePool

Util::FixedPool<uint32_t> Graphics::[struct].state texturePool

The documentation for this struct was generated from the following files: