#include <graphicscontext.h>
◆ GraphicsContextFunctionBundle()
Graphics::GraphicsContextFunctionBundle::GraphicsContextFunctionBundle |
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◆ OnAttachEntity
◆ OnDiscardStage
void(* Graphics::GraphicsContextFunctionBundle::OnDiscardStage) (const Ptr< Graphics::Stage > &stage) |
◆ OnDiscardView
void(* Graphics::GraphicsContextFunctionBundle::OnDiscardView) (const Ptr< Graphics::View > &view) |
◆ OnRemoveEntity
◆ OnRenderDebug
void(* Graphics::GraphicsContextFunctionBundle::OnRenderDebug) (uint32_t flags) |
◆ OnStageCreated
void(* Graphics::GraphicsContextFunctionBundle::OnStageCreated) (const Ptr< Graphics::Stage > &stage) |
◆ OnViewCreated
void(* Graphics::GraphicsContextFunctionBundle::OnViewCreated) (const Ptr< Graphics::View > &view) |
◆ OnWindowResized
The documentation for this struct was generated from the following file: