Nebula
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#include <im3d.h>
Public Attributes | |
Id | m_layerId |
DrawPrimitiveType | m_primType |
const VertexData * | m_vertexData |
U32 | m_vertexCount |
Id Im3d::DrawList::m_layerId |
DrawPrimitiveType Im3d::DrawList::m_primType |
U32 Im3d::DrawList::m_vertexCount |
const VertexData* Im3d::DrawList::m_vertexData |