Nebula
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#include <im3d.h>
Public Attributes | |
Id | m_layerId |
const TextData * | m_textData |
U32 | m_textDataCount |
const char * | m_textBuffer |
Id Im3d::TextDrawList::m_layerId |
const char* Im3d::TextDrawList::m_textBuffer |
const TextData* Im3d::TextDrawList::m_textData |
U32 Im3d::TextDrawList::m_textDataCount |