#include <jobs.h>
◆ [union]
◆ callback
const std::function<void()>* Jobs::JobThread::JobThreadCommand::callback |
◆ completionCounter
std::atomic_uint* Jobs::JobThread::JobThreadCommand::completionCounter |
◆ context
JobContext Jobs::JobThread::JobThreadCommand::context |
◆ ev [1/2]
◆ ev [2/2]
◆ JobFunc
void(* Jobs::JobThread::JobThreadCommand::JobFunc) (const JobFuncContext &ctx) |
◆ numSlices
uint Jobs::JobThread::JobThreadCommand::numSlices |
◆ [struct]
struct { ... } Jobs::JobThread::JobThreadCommand::run |
◆ slice
uint Jobs::JobThread::JobThreadCommand::slice |
◆ [struct]
struct { ... } Jobs::JobThread::JobThreadCommand::sync |
The documentation for this struct was generated from the following file:
- /github/workspace/code/foundation/jobs/jobs.h