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Lighting::[struct].lightServerState Struct Reference

Public Attributes

Util::Array< Graphics::GraphicsEntityId > spotLightEntities
Util::Array< Ids::Id32 > shadowCastingLights
CoreGraphics::TextureId terrainShadowMap
uint terrainShadowMapSize
uint terrainSize
Util::OccupancyQuadTree shadowAtlasTileOctree
CoreGraphics::TextureId shadowAtlas
CoreGraphics::TextureViewId shadowAtlasView
CoreGraphics::PassId shadowPass

Member Data Documentation

◆ shadowAtlas

CoreGraphics::TextureId Lighting::[struct].lightServerState shadowAtlas

◆ shadowAtlasTileOctree

Util::OccupancyQuadTree Lighting::[struct].lightServerState shadowAtlasTileOctree

◆ shadowAtlasView

CoreGraphics::TextureViewId Lighting::[struct].lightServerState shadowAtlasView

◆ shadowCastingLights

Util::Array<Ids::Id32> Lighting::[struct].lightServerState shadowCastingLights

◆ shadowPass

CoreGraphics::PassId Lighting::[struct].lightServerState shadowPass

◆ spotLightEntities

Util::Array<Graphics::GraphicsEntityId> Lighting::[struct].lightServerState spotLightEntities

◆ terrainShadowMap

CoreGraphics::TextureId Lighting::[struct].lightServerState terrainShadowMap

◆ terrainShadowMapSize

uint Lighting::[struct].lightServerState terrainShadowMapSize

◆ terrainSize


The documentation for this struct was generated from the following files: