◆ bottomSlope
| float Lighting::CSMUtil::CascadeFrustum::bottomSlope |
◆ farPlane
| float Lighting::CSMUtil::CascadeFrustum::farPlane |
◆ leftSlope
| float Lighting::CSMUtil::CascadeFrustum::leftSlope |
◆ nearPlane
| float Lighting::CSMUtil::CascadeFrustum::nearPlane |
◆ rightSlope
| float Lighting::CSMUtil::CascadeFrustum::rightSlope |
◆ topSlope
| float Lighting::CSMUtil::CascadeFrustum::topSlope |
The documentation for this struct was generated from the following file:
- /github/workspace/code/render/lighting/csmutil.h