|
Nebula
|
#include <materialtemplatetypes.h>
Public Attributes | |
| CoreGraphics::ShaderId | shader |
| CoreGraphics::ShaderProgramId | program |
| uint | index |
| const char * | name |
| IndexT | bufferIndex |
| IndexT MaterialTemplates::Entry::Pass::bufferIndex |
| uint MaterialTemplates::Entry::Pass::index |
| const char* MaterialTemplates::Entry::Pass::name |
| CoreGraphics::ShaderProgramId MaterialTemplates::Entry::Pass::program |
| CoreGraphics::ShaderId MaterialTemplates::Entry::Pass::shader |