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Nebula
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#include <materialtemplatetypes.h>
Public Attributes | |
| CoreGraphics::ShaderId | shader |
| CoreGraphics::ShaderProgramId | program |
| uint | index |
| const char * | name |
| IndexT | bufferIndex |
| IndexT MaterialTemplatesGPULang::Entry::Pass::bufferIndex |
| uint MaterialTemplatesGPULang::Entry::Pass::index |
| const char* MaterialTemplatesGPULang::Entry::Pass::name |
| CoreGraphics::ShaderProgramId MaterialTemplatesGPULang::Entry::Pass::program |
| CoreGraphics::ShaderId MaterialTemplatesGPULang::Entry::Pass::shader |