Nebula
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#include <tbuibatch.h>
Public Attributes | |
CoreGraphics::TextureId | texture |
Util::Array< TBUIVertex > | vertices |
Math::intRectangle | clipRect |
Math::intRectangle TBUI::TBUIBatch::clipRect |
CoreGraphics::TextureId TBUI::TBUIBatch::texture |
Util::Array<TBUIVertex> TBUI::TBUIBatch::vertices |