Nebula
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Terrain::BiomeMaterial Struct Reference

#include <terraincontext.h>

Public Attributes

Resources::ResourceName albedo = "tex:system/white.dds"
 
Resources::ResourceName normal = "tex:system/nobump.dds"
 
Resources::ResourceName material = "tex:system/default_material.dds"
 

Member Data Documentation

◆ albedo

Resources::ResourceName Terrain::BiomeMaterial::albedo = "tex:system/white.dds"

◆ material

Resources::ResourceName Terrain::BiomeMaterial::material = "tex:system/default_material.dds"

◆ normal

Resources::ResourceName Terrain::BiomeMaterial::normal = "tex:system/nobump.dds"

The documentation for this struct was generated from the following file: