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Nebula
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#include <terraincontext.h>
Public Attributes | |
| IO::URN | albedo = IO::URN("urn:tex:system/white") |
| Resources::ResourceId | albedoRes |
| IO::URN | normal = IO::URN("urn:tex:system/nobump") |
| Resources::ResourceId | normalRes |
| IO::URN | material = IO::URN("urn:tex:system/default_material") |
| Resources::ResourceId | materialRes |
| Resources::ResourceId Terrain::BiomeMaterial::albedoRes |
| Resources::ResourceId Terrain::BiomeMaterial::materialRes |
| Resources::ResourceId Terrain::BiomeMaterial::normalRes |