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Nebula
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#include <terraincontext.h>
Public Attributes | |
| float | slopeThreshold |
| float | heightThreshold |
| float | uvScaleFactor |
| bool | useMaterialWeights |
| Resources::ResourceName | weights |
| float Terrain::BiomeParameters::heightThreshold |
| float Terrain::BiomeParameters::slopeThreshold |
| bool Terrain::BiomeParameters::useMaterialWeights |
| float Terrain::BiomeParameters::uvScaleFactor |
| Resources::ResourceName Terrain::BiomeParameters::weights |