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Nebula
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#include <terraincontext.h>
Public Attributes | |
| float | slopeThreshold = 0.5f |
| float | heightThreshold = 0.5f |
| float | uvScaleFactor = 1.0f |
| bool | useMaterialWeights = false |
| Resources::ResourceName | weights |
| float Terrain::BiomeParameters::heightThreshold = 0.5f |
| float Terrain::BiomeParameters::slopeThreshold = 0.5f |
| bool Terrain::BiomeParameters::useMaterialWeights = false |
| float Terrain::BiomeParameters::uvScaleFactor = 1.0f |
| Resources::ResourceName Terrain::BiomeParameters::weights |