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Terrain::SubTexture Struct Reference

#include <terraincontext.h>

Public Attributes

Math::float2 worldCoordinate
Math::uint2 indirectionOffset
uint maxMip
uint mipBias
uint numTiles

Member Data Documentation

◆ indirectionOffset

Math::uint2 Terrain::SubTexture::indirectionOffset

◆ maxMip

uint Terrain::SubTexture::maxMip

◆ mipBias

uint Terrain::SubTexture::mipBias

◆ numTiles

uint Terrain::SubTexture::numTiles

◆ worldCoordinate

Math::float2 Terrain::SubTexture::worldCoordinate

The documentation for this struct was generated from the following file: