|
Nebula
|
#include <terraincontext.h>
Public Attributes | |
| uint | subTextureWorldSize |
| uint | maxMip |
| uint | physicalTileSize |
| uint Terrain::SubTextureUpdateJobUniforms::maxMip |
| uint Terrain::SubTextureUpdateJobUniforms::physicalTileSize |
| uint Terrain::SubTextureUpdateJobUniforms::subTextureWorldSize |