Nebula
|
#include <terraincontext.h>
Public Attributes | |
uint | subTextureWorldSize |
uint | maxMip |
uint | physicalTileSize |
uint Terrain::SubTextureUpdateJobUniforms::maxMip |
uint Terrain::SubTextureUpdateJobUniforms::physicalTileSize |
uint Terrain::SubTextureUpdateJobUniforms::subTextureWorldSize |