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Terrain::TerrainCreateInfo Struct Reference

#include <terraincontext.h>

Public Attributes

float minHeight
float maxHeight
float width
float height
float tileWidth
float tileHeight
float quadsPerTileX
float quadsPerTileY
Resources::ResourceName heightMap
Resources::ResourceName decisionMap
bool enableRayTracing

Member Data Documentation

◆ decisionMap

Resources::ResourceName Terrain::TerrainCreateInfo::decisionMap

◆ enableRayTracing

bool Terrain::TerrainCreateInfo::enableRayTracing

◆ height

float Terrain::TerrainCreateInfo::height

◆ heightMap

Resources::ResourceName Terrain::TerrainCreateInfo::heightMap

◆ maxHeight

float Terrain::TerrainCreateInfo::maxHeight

◆ minHeight

float Terrain::TerrainCreateInfo::minHeight

◆ quadsPerTileX

float Terrain::TerrainCreateInfo::quadsPerTileX

◆ quadsPerTileY

float Terrain::TerrainCreateInfo::quadsPerTileY

◆ tileHeight

float Terrain::TerrainCreateInfo::tileHeight

◆ tileWidth

float Terrain::TerrainCreateInfo::tileWidth

◆ width

float Terrain::TerrainCreateInfo::width

The documentation for this struct was generated from the following file: