Nebula
Loading...
Searching...
No Matches
Terrain::TerrainSetupSettings Struct Reference

#include <terraincontext.h>

Public Attributes

float minHeight
 
float maxHeight
 
float worldSizeX
 
float worldSizeZ
 
float tileWidth
 
float tileHeight
 
float quadsPerTileX
 
float quadsPerTileY
 

Member Data Documentation

◆ maxHeight

float Terrain::TerrainSetupSettings::maxHeight

◆ minHeight

float Terrain::TerrainSetupSettings::minHeight

◆ quadsPerTileX

float Terrain::TerrainSetupSettings::quadsPerTileX

◆ quadsPerTileY

float Terrain::TerrainSetupSettings::quadsPerTileY

◆ tileHeight

float Terrain::TerrainSetupSettings::tileHeight

◆ tileWidth

float Terrain::TerrainSetupSettings::tileWidth

◆ worldSizeX

float Terrain::TerrainSetupSettings::worldSizeX

◆ worldSizeZ

float Terrain::TerrainSetupSettings::worldSizeZ

The documentation for this struct was generated from the following file: