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Nebula
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#include <terraincontext.h>
Public Attributes | |
| float | minHeight |
| float | maxHeight |
| float | worldSizeX |
| float | worldSizeZ |
| float | tileWidth |
| float | tileHeight |
| float | quadsPerTileX |
| float | quadsPerTileY |
| float Terrain::TerrainSetupSettings::maxHeight |
| float Terrain::TerrainSetupSettings::minHeight |
| float Terrain::TerrainSetupSettings::quadsPerTileX |
| float Terrain::TerrainSetupSettings::quadsPerTileY |
| float Terrain::TerrainSetupSettings::tileHeight |
| float Terrain::TerrainSetupSettings::tileWidth |
| float Terrain::TerrainSetupSettings::worldSizeX |
| float Terrain::TerrainSetupSettings::worldSizeZ |