Nebula
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#include <visibilitycontext.h>
Public Attributes | |
uint32 | offset |
CoreGraphics::MeshId | mesh |
CoreGraphics::PrimitiveGroup | primitiveGroup |
Materials::MaterialId | material |
Materials::MaterialId Visibility::ObserverContext::VisibilityModelCommand::material |
CoreGraphics::MeshId Visibility::ObserverContext::VisibilityModelCommand::mesh |
uint32 Visibility::ObserverContext::VisibilityModelCommand::offset |
CoreGraphics::PrimitiveGroup Visibility::ObserverContext::VisibilityModelCommand::primitiveGroup |