#include <visibilitysystem.h>
◆ cellsX
uint Visibility::OctreeSystemLoadInfo::cellsX |
◆ cellsY
uint Visibility::OctreeSystemLoadInfo::cellsY |
◆ cellsZ
uint Visibility::OctreeSystemLoadInfo::cellsZ |
◆ depth
uint Visibility::OctreeSystemLoadInfo::depth |
◆ height
uint Visibility::OctreeSystemLoadInfo::height |
◆ pos
◆ width
uint Visibility::OctreeSystemLoadInfo::width |
◆ worldExpanding
bool Visibility::OctreeSystemLoadInfo::worldExpanding |
The documentation for this struct was generated from the following file: