Nebula
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#include <visibilitysystem.h>
Public Attributes | |
bool | worldExpanding |
uint | cellsX |
uint | cellsY |
uint | width |
uint | height |
Math::vec4 | pos |
uint Visibility::QuadtreeSystemLoadInfo::cellsX |
uint Visibility::QuadtreeSystemLoadInfo::cellsY |
uint Visibility::QuadtreeSystemLoadInfo::height |
Math::vec4 Visibility::QuadtreeSystemLoadInfo::pos |
uint Visibility::QuadtreeSystemLoadInfo::width |
bool Visibility::QuadtreeSystemLoadInfo::worldExpanding |