Nebula
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#include <visibilitysystem.h>
Public Attributes | |
const Math::bbox * | boxes |
const Graphics::GraphicsEntityId * | entities |
const uint32 * | ids |
const uint32_t * | entityFlags |
SizeT | count |
const Math::bbox* Visibility::VisibilitySystem::Entity::boxes |
SizeT Visibility::VisibilitySystem::Entity::count |
const Graphics::GraphicsEntityId* Visibility::VisibilitySystem::Entity::entities |
const uint32_t* Visibility::VisibilitySystem::Entity::entityFlags |
const uint32* Visibility::VisibilitySystem::Entity::ids |