Nebula
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#include <vkshader.h>
Public Attributes | |
CoreGraphics::ShaderFeature::Mask | activeMask |
CoreGraphics::ShaderProgramId | activeShaderProgram |
ProgramMap | programMap |
CoreGraphics::ShaderFeature::Mask Vulkan::VkShaderRuntimeInfo::activeMask |
CoreGraphics::ShaderProgramId Vulkan::VkShaderRuntimeInfo::activeShaderProgram |
ProgramMap Vulkan::VkShaderRuntimeInfo::programMap |