Nebula
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#include <vktexture.h>
Public Attributes | |
VkBuffer | buf |
VkDeviceMemory | mem |
VkImageCopy | region |
uint32_t | mapCount |
VkBuffer Vulkan::VkTextureMappingInfo::buf |
uint32_t Vulkan::VkTextureMappingInfo::mapCount |
VkDeviceMemory Vulkan::VkTextureMappingInfo::mem |
VkImageCopy Vulkan::VkTextureMappingInfo::region |