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CoreGraphics::RayTracingBits Union Reference

#include <shader.h>

Detailed Description

Get shader program raytracing bits.

Public Attributes

struct { 
   bool   hasGen: 1 
   bool   hasCallable: 1 
   bool   hasAnyHit: 1 
   bool   hasClosestHit: 1 
   bool   hasIntersect: 1 
   bool   hasMiss: 1 
bitField
uint bits

Member Data Documentation

◆ [struct]

struct { ... } CoreGraphics::RayTracingBits::bitField

◆ bits

uint CoreGraphics::RayTracingBits::bits

◆ hasAnyHit

bool CoreGraphics::RayTracingBits::hasAnyHit

◆ hasCallable

bool CoreGraphics::RayTracingBits::hasCallable

◆ hasClosestHit

bool CoreGraphics::RayTracingBits::hasClosestHit

◆ hasGen

bool CoreGraphics::RayTracingBits::hasGen

◆ hasIntersect

bool CoreGraphics::RayTracingBits::hasIntersect

◆ hasMiss

bool CoreGraphics::RayTracingBits::hasMiss

The documentation for this union was generated from the following file:
  • /github/workspace/code/render/coregraphics/shader.h