Provides read-access to environment variables.
Definition win32environment.h:20
static Util::String Read(const Util::String &envVarName)
get value of existing env-variable
Definition win32environment.cc:32
static bool Exists(const Util::String &envVarName)
return true if env-variable exists
Definition win32environment.cc:17
[TODO: Describe Win32 subsystem]
Nebula's universal string class.
Definition string.h:50