Nebula
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#include <win32environment.h>
Provides read-access to environment variables.
Useful for tools. NOTE: using this class restricts your code to the Win32 platform.
Static Public Member Functions | |
static bool | Exists (const Util::String &envVarName) |
return true if env-variable exists | |
static Util::String | Read (const Util::String &envVarName) |
get value of existing env-variable | |
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static |
return true if env-variable exists
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static |
get value of existing env-variable