Front-end of the Audio subsystem.
Definition audioserver.h:22
~AudioServer()
Definition audioserver.cc:27
Ptr< AudioDevice > device
Definition audioserver.h:40
bool Open()
Initialize the audio subsystem.
Definition audioserver.cc:36
void OnFrame()
called per-frame
Definition audioserver.cc:62
bool IsOpen() const
return true if the audio subsystem is open
Definition audioserver.h:47
bool Close()
Shutdown the audio subsystem.
Definition audioserver.cc:49
bool isOpen
Definition audioserver.h:39
__DeclareSingleton(AudioServer)
__DeclareClass(AudioServer)
The common base class of Nebula.
Definition refcounted.h:38
Nebula's smart pointer class which manages the life time of RefCounted objects.
Definition ptr.h:38
Definition audioclip.h:15