Nebula
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#include <animjobenqueuemode.h>
Describes the behaviour when enqueueing a new animation job into an anim sequencer.
(C) 2010 Radon Labs GmbH (C) 2013-2018 Individual contributors, see AUTHORS file
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enum | Code { Append = 0 , Intercept = 1 , IgnoreIfSameClipActive = 2 , IgnoreIfSameExclTagActive = 4 } |
enqueue modes More... | |
Static Public Member Functions | |
static const char * | ToString (Code c) |
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static Code | FromString (const char *s) |
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inlinestatic |
convert from string
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inlinestatic |
convert to string