Nebula
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Classes | |
class | AnimEventHandlerBase |
This is the base class for handling animation events. More... | |
class | AnimEventInfo |
The AnimEventInfo has extra information of the animevent, like the animjob from which it is initiated. More... | |
class | AnimEventServer |
This is the server, which is triggered if a animation event is emitted. More... | |
class | AnimJob |
Descibes a single animation sampling job in the AnimController. More... | |
class | AnimJobEnqueueMode |
Describes the behaviour when enqueueing a new animation job into an anim sequencer. More... | |
class | AnimSequencer |
An AnimSequencer object arranges AnimJobs along the time line to produce a single, priority-blended result. More... | |
class | PlayClipJob |
An AnimJob which simply plays an animation clip. More... | |
Functions | |
__ImplementClass (Animation::AnimEventHandlerBase, 'AEHB', Core::RefCounted) | |
bool | operator== (const AnimEventInfo &a, const AnimEventInfo &b) |
bool | operator!= (const AnimEventInfo &a, const AnimEventInfo &b) |
bool | operator< (const AnimEventInfo &a, const AnimEventInfo &b) |
bool | operator> (const AnimEventInfo &a, const AnimEventInfo &b) |
bool | operator<= (const AnimEventInfo &a, const AnimEventInfo &b) |
bool | operator>= (const AnimEventInfo &a, const AnimEventInfo &b) |
__ImplementClass (Animation::AnimEventServer, 'ANES', Core::RefCounted) | |
__ImplementSingleton (Animation::AnimEventServer) | |
__ImplementClass (Animation::AnimJob, 'AJOB', Core::RefCounted) | |
__ImplementClass (Animation::PlayClipJob, 'PCLJ', Animation::AnimJob) | |
Animation::__ImplementClass | ( | Animation::AnimEventHandlerBase | , |
'AEHB' | , | ||
Core::RefCounted | ) |
Animation::__ImplementClass | ( | Animation::AnimEventServer | , |
'ANES' | , | ||
Core::RefCounted | ) |
Animation::__ImplementClass | ( | Animation::AnimJob | , |
'AJOB' | , | ||
Core::RefCounted | ) |
Animation::__ImplementClass | ( | Animation::PlayClipJob | , |
'PCLJ' | , | ||
Animation::AnimJob | ) |
Animation::__ImplementSingleton | ( | Animation::AnimEventServer | ) |
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