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Nebula
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#include <animclip.h>
An animation clip is a collection of related animation curves (for instance all curves required to animate a character).
Public Member Functions | |
| AnimClip () | |
| constructor | |
| void | SetName (const Util::StringAtom &n) |
| set the name of the clip | |
| const Util::StringAtom & | GetName () const |
| get the name of the clip | |
| CoreAnimation::AnimClip::AnimClip | ( | ) |
constructor
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inline |
get the name of the clip
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inline |
set the name of the clip
| Timing::Tick CoreAnimation::AnimClip::duration |
| Util::Dictionary<Util::StringAtom, IndexT> CoreAnimation::AnimClip::eventIndexMap |
| IndexT CoreAnimation::AnimClip::firstCurve |
| IndexT CoreAnimation::AnimClip::firstEvent |
| IndexT CoreAnimation::AnimClip::firstVelocityCurve |
| Util::StringAtom CoreAnimation::AnimClip::name |
| SizeT CoreAnimation::AnimClip::numCurves |
| SizeT CoreAnimation::AnimClip::numEvents |
| SizeT CoreAnimation::AnimClip::numVelocityCurves |