Nebula
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#include <animclip.h>
An animation clip is a collection of related animation curves (for instance all curves required to animate a character).
Public Member Functions | |
AnimClip () | |
constructor | |
void | SetName (const Util::StringAtom &n) |
set the name of the clip | |
const Util::StringAtom & | GetName () const |
get the name of the clip | |
CoreAnimation::AnimClip::AnimClip | ( | ) |
constructor
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inline |
get the name of the clip
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inline |
set the name of the clip
Timing::Tick CoreAnimation::AnimClip::duration |
Util::Dictionary<Util::StringAtom, IndexT> CoreAnimation::AnimClip::eventIndexMap |
IndexT CoreAnimation::AnimClip::firstCurve |
IndexT CoreAnimation::AnimClip::firstEvent |
IndexT CoreAnimation::AnimClip::firstVelocityCurve |
Util::StringAtom CoreAnimation::AnimClip::name |
SizeT CoreAnimation::AnimClip::numCurves |
SizeT CoreAnimation::AnimClip::numEvents |
SizeT CoreAnimation::AnimClip::numVelocityCurves |