Nebula
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#include <animeventemitter.h>
The AnimEventEmitter collects all animevents which are active in the given time range.
This emitter does NOT consider if the clip is used animation driven or not. It always calculates the whole animation duration, not one key-decremented like the play clip job in case of animation driven usage!
Static Public Member Functions | |
static Util::Array< AnimEvent > | EmitAnimEvents (const AnimClip &clip, const Util::FixedArray< AnimEvent > &events, Timing::Tick start, Timing::Tick end, bool isInfinite) |
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