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IO::BXmlReader Class Reference

#include <bxmlreader.h>

Detailed Description

Stream reader for binary XML files.

The interface is similar to XmlReader so that it is easy to switch between the 2 classes. Use the N3 tool binaryxmlconverter3.exe to convert an XML file to a binary XML file.

Inherits IO::StreamReader.

Public Member Functions

 BXmlReader ()
 constructor
virtual ~BXmlReader ()
 destructor
virtual bool Open ()
 begin reading from the stream
virtual void Close ()
 end reading from the stream
bool HasNode (const Util::String &path) const
 return true if node exists
Util::String GetCurrentNodeName () const
 get short name of current node
Util::String GetCurrentNodePath () const
 get path to current node
void SetToNode (const Util::String &path)
 set current node as path
bool SetToFirstChild (const Util::String &name="")
 set current node to first child node, return false if no child exists
bool SetToNextChild (const Util::String &name="")
 set current node to next sibling node, return false if no more sibling exists
bool SetToParent ()
 set current node to parent, return false if no parent exists
bool HasAttr (const char *attr) const
 return true if matching attribute exists on current node
Util::Array< Util::StringGetAttrs () const
 return names of all attrs on current node
Util::String GetString (const char *attr) const
 get string attribute value from current node
bool GetBool (const char *attr) const
 get bool attribute value from current node
int GetInt (const char *attr) const
 get int attribute value from current node
float GetFloat (const char *attr) const
 get float attribute value from current node
Math::vec2 GetVec2 (const char *attr) const
 get vec2 attribute value from current node
Math::vec4 GetVec4 (const char *attr) const
 get vec4 attribute value from current node
Math::mat4 GetMat4 (const char *attr) const
 get mat4 attribute value from current node
template<typename T>
Get (const char *attr) const
 generic getter for extension types
Util::String GetOptString (const char *attr, const Util::String &defaultValue) const
 get optional string attribute value from current node
bool GetOptBool (const char *attr, bool defaultValue) const
 get optional bool attribute value from current node
int GetOptInt (const char *attr, int defaultValue) const
 get optional int attribute value from current node
float GetOptFloat (const char *attr, float defaultValue) const
 get optional float attribute value from current node
Math::vec2 GetOptVec2 (const char *attr, const Math::vec2 &defaultValue) const
 get vec2 attribute value from current node
Math::vec4 GetOptVec4 (const char *attr, const Math::vec4 &defaultValue) const
 get optional vec4 attribute value from current node
Math::float2 GetOptVec2 (const char *attr, const Math::float2 &defaultValue) const
 get vec2 attribute value from current node
Math::float4 GetOptVec4 (const char *attr, const Math::float4 &defaultValue) const
 get optional vec4 attribute value from current node
Math::mat4 GetOptMat4 (const char *attr, const Math::mat4 &defaultValue) const
 get optional mat4 attribute value from current node
Public Member Functions inherited from IO::StreamReader
 StreamReader ()
 constructor
virtual ~StreamReader ()
 destructor
void SetStream (const Ptr< Stream > &s)
 set stream to read from
const Ptr< Stream > & GetStream () const
 get currently set stream
bool HasStream () const
 return true if a stream is set
bool Eof () const
 return true if the stream has reached EOF
bool IsOpen () const
 return true if currently open
Public Member Functions inherited from Core::RefCounted
 RefCounted ()
 constructor
int GetRefCount () const
 get the current refcount
void AddRef ()
 increment refcount by one
void Release ()
 decrement refcount and destroy object if refcount is zero
bool IsInstanceOf (const Rtti &rtti) const
 return true if this object is instance of given class
bool IsInstanceOf (const Util::String &className) const
 return true if this object is instance of given class by string
bool IsInstanceOf (const Util::FourCC &classFourCC) const
 return true if this object is instance of given class by fourcc
bool IsA (const Rtti &rtti) const
 return true if this object is instance of given class, or a derived class
bool IsA (const Util::String &rttiName) const
 return true if this object is instance of given class, or a derived class, by string
bool IsA (const Util::FourCC &rttiFourCC) const
 return true if this object is instance of given class, or a derived class, by fourcc
const Util::StringGetClassName () const
 get the class name
Util::FourCC GetClassFourCC () const
 get the class FourCC code

Private Member Functions

 __DeclareClass (BXmlReader)

Private Attributes

BXmlLoaderUtil loaderUtil

Additional Inherited Members

Static Public Member Functions inherited from Core::RefCounted
static void DumpRefCountingLeaks ()
 dump refcounting leaks, call at end of application (NEBULA_DEBUG builds only!)
Protected Member Functions inherited from Core::RefCounted
virtual ~RefCounted ()
 destructor (called when refcount reaches zero)
Protected Attributes inherited from IO::StreamReader
Ptr< Streamstream
bool isOpen
bool streamWasOpen

Constructor & Destructor Documentation

◆ BXmlReader()

IO::BXmlReader::BXmlReader ( )

constructor

◆ ~BXmlReader()

IO::BXmlReader::~BXmlReader ( )
virtual

destructor

Member Function Documentation

◆ __DeclareClass()

IO::BXmlReader::__DeclareClass ( BXmlReader )
private

◆ Close()

void IO::BXmlReader::Close ( )
virtual

end reading from the stream

Reimplemented from IO::StreamReader.

◆ Get()

template<typename T>
T IO::BXmlReader::Get ( const char * attr) const

generic getter for extension types

◆ GetAttrs()

Array< String > IO::BXmlReader::GetAttrs ( ) const

return names of all attrs on current node

◆ GetBool()

bool IO::BXmlReader::GetBool ( const char * attr) const

get bool attribute value from current node

◆ GetCurrentNodeName()

String IO::BXmlReader::GetCurrentNodeName ( ) const

get short name of current node

◆ GetCurrentNodePath()

String IO::BXmlReader::GetCurrentNodePath ( ) const

get path to current node

◆ GetFloat()

float IO::BXmlReader::GetFloat ( const char * attr) const

get float attribute value from current node

◆ GetInt()

int IO::BXmlReader::GetInt ( const char * attr) const

get int attribute value from current node

◆ GetMat4()

Math::mat4 IO::BXmlReader::GetMat4 ( const char * attr) const

get mat4 attribute value from current node

◆ GetOptBool()

bool IO::BXmlReader::GetOptBool ( const char * attr,
bool defaultValue ) const

get optional bool attribute value from current node

◆ GetOptFloat()

float IO::BXmlReader::GetOptFloat ( const char * attr,
float defaultValue ) const

get optional float attribute value from current node

◆ GetOptInt()

int IO::BXmlReader::GetOptInt ( const char * attr,
int defaultValue ) const

get optional int attribute value from current node

◆ GetOptMat4()

Math::mat4 IO::BXmlReader::GetOptMat4 ( const char * attr,
const Math::mat4 & defaultValue ) const

get optional mat4 attribute value from current node

◆ GetOptString()

String IO::BXmlReader::GetOptString ( const char * attr,
const Util::String & defaultValue ) const

get optional string attribute value from current node

◆ GetOptVec2() [1/2]

Math::float2 IO::BXmlReader::GetOptVec2 ( const char * attr,
const Math::float2 & defaultValue ) const

get vec2 attribute value from current node

◆ GetOptVec2() [2/2]

Math::vec2 IO::BXmlReader::GetOptVec2 ( const char * attr,
const Math::vec2 & defaultValue ) const

get vec2 attribute value from current node

◆ GetOptVec4() [1/2]

Math::float4 IO::BXmlReader::GetOptVec4 ( const char * attr,
const Math::float4 & defaultValue ) const

get optional vec4 attribute value from current node

◆ GetOptVec4() [2/2]

Math::vec4 IO::BXmlReader::GetOptVec4 ( const char * attr,
const Math::vec4 & defaultValue ) const

get optional vec4 attribute value from current node

◆ GetString()

String IO::BXmlReader::GetString ( const char * attr) const

get string attribute value from current node

◆ GetVec2()

Math::vec2 IO::BXmlReader::GetVec2 ( const char * attr) const

get vec2 attribute value from current node

◆ GetVec4()

Math::vec4 IO::BXmlReader::GetVec4 ( const char * attr) const

get vec4 attribute value from current node

◆ HasAttr()

bool IO::BXmlReader::HasAttr ( const char * attr) const

return true if matching attribute exists on current node

◆ HasNode()

bool IO::BXmlReader::HasNode ( const Util::String & path) const

return true if node exists

◆ Open()

bool IO::BXmlReader::Open ( )
virtual

begin reading from the stream

Reimplemented from IO::StreamReader.

◆ SetToFirstChild()

bool IO::BXmlReader::SetToFirstChild ( const Util::String & name = "")

set current node to first child node, return false if no child exists

◆ SetToNextChild()

bool IO::BXmlReader::SetToNextChild ( const Util::String & name = "")

set current node to next sibling node, return false if no more sibling exists

◆ SetToNode()

void IO::BXmlReader::SetToNode ( const Util::String & path)

set current node as path

◆ SetToParent()

bool IO::BXmlReader::SetToParent ( )

set current node to parent, return false if no parent exists

Member Data Documentation

◆ loaderUtil

BXmlLoaderUtil IO::BXmlReader::loaderUtil
private

The documentation for this class was generated from the following files: