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Nebula
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#include <navigationmanager.h>
Inherits Game::Manager.
Classes | |
| struct | Pids |
Public Attributes | |
| struct NavigationFeature::NavigationManager::Pids | pids |
Private Member Functions | |
| __DeclareClass (NavigationManager) __DeclareSingleton(NavigationManager) | |
| NavigationManager () | |
| constructor | |
| ~NavigationManager () | |
| destructor | |
| void | InitCreateAgentProcessor () |
| void | InitUpdateAgentTransformProcessor () |
| void | OnDecay () override |
| called before cleaning up managed properties decay buffers | |
| void | OnCleanup (Game::World *world) override |
| called before unloading game state | |
Additional Inherited Members | |
| Public Member Functions inherited from Core::RefCounted | |
| RefCounted () | |
| constructor | |
| int | GetRefCount () const |
| get the current refcount | |
| void | AddRef () |
| increment refcount by one | |
| void | Release () |
| decrement refcount and destroy object if refcount is zero | |
| bool | IsInstanceOf (const Rtti &rtti) const |
| return true if this object is instance of given class | |
| bool | IsInstanceOf (const Util::String &className) const |
| return true if this object is instance of given class by string | |
| bool | IsInstanceOf (const Util::FourCC &classFourCC) const |
| return true if this object is instance of given class by fourcc | |
| bool | IsA (const Rtti &rtti) const |
| return true if this object is instance of given class, or a derived class | |
| bool | IsA (const Util::String &rttiName) const |
| return true if this object is instance of given class, or a derived class, by string | |
| bool | IsA (const Util::FourCC &rttiFourCC) const |
| return true if this object is instance of given class, or a derived class, by fourcc | |
| const Util::String & | GetClassName () const |
| get the class name | |
| Util::FourCC | GetClassFourCC () const |
| get the class FourCC code | |
| Static Public Member Functions inherited from Core::RefCounted | |
| static void | DumpRefCountingLeaks () |
| dump refcounting leaks, call at end of application (NEBULA_DEBUG builds only!) | |
| Protected Member Functions inherited from Core::RefCounted | |
| virtual | ~RefCounted () |
| destructor (called when refcount reaches zero) | |
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private |
constructor
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private |
destructor
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private |
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private |
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private |
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overrideprivatevirtual |
called before unloading game state
Reimplemented from Game::Manager.
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overrideprivatevirtual |
called before cleaning up managed properties decay buffers
Reimplemented from Game::Manager.
| struct NavigationFeature::NavigationManager::Pids NavigationFeature::NavigationManager::pids |