Nebula
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Classes | |
class | MsgEvent |
Public Member Functions | |
delegate void | HandleMessage (in Msg msg) |
void | AttachHandler (HandleMessage handler, Type[] msgTypes) |
void | Dispatch< T > (T msg) |
Private Attributes | |
Dictionary< Type, MsgEvent > | events = new Dictionary<Type, MsgEvent>() |
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inline |
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inline |
T | : | struct | |
T | : | Msg |
delegate void Nebula.Game.MsgDispatcher.HandleMessage | ( | in Msg | msg | ) |
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private |