Nebula
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#include <visualdebugger.h>
base class for draw-calls that should be done over a number of steps
Public Types | |
enum | DrawType { Unitialized = -1 , Arrow = 0 , Text3D , AABB , Line , Plane } |
Public Member Functions | |
TimedDrawData () | |
default constructor | |
TimedDrawData (uint numSteps, DrawType t, const Math::vec4 &c, const Math::point &vec1, const Math::vector &vec2, const Util::String &txt, float _f) | |
constructor | |
Public Attributes | |
uint | stepsLeft |
DrawType | type |
Math::vec4 | color |
Math::point | v1 |
these below are not always used | |
Math::vector | v2 |
float | f |
Util::String | text |
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inline |
default constructor
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inline |
constructor
Math::vec4 Physics::VisualDebugger::TimedDrawData::color |
float Physics::VisualDebugger::TimedDrawData::f |
uint Physics::VisualDebugger::TimedDrawData::stepsLeft |
Util::String Physics::VisualDebugger::TimedDrawData::text |
DrawType Physics::VisualDebugger::TimedDrawData::type |
Math::point Physics::VisualDebugger::TimedDrawData::v1 |
these below are not always used
Math::vector Physics::VisualDebugger::TimedDrawData::v2 |