Nebula
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#include "coregraphics/shader.h"
#include "coregraphics/buffer.h"
#include "coregraphics/vertexlayout.h"
#include "coregraphics/primitivegroup.h"
Go to the source code of this file.
Classes | |
class | RenderUtil::DrawFullScreenQuad |
Actually draws one big triangle which covers the entire screen, which is more efficient than drawing a quad using two triangles. More... | |
Namespaces | |
namespace | RenderUtil |
Helpers to create geometry. | |