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Nebula
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#include "coregraphics/shader.h"#include "coregraphics/buffer.h"#include "coregraphics/vertexlayout.h"#include "coregraphics/primitivegroup.h"Go to the source code of this file.
Classes | |
| class | RenderUtil::DrawFullScreenQuad |
| Actually draws one big triangle which covers the entire screen, which is more efficient than drawing a quad using two triangles. More... | |
Namespaces | |
| namespace | RenderUtil |
| Helpers to create geometry. | |