Nebula
Loading...
Searching...
No Matches
drawthread.h File Reference
#include "threading/thread.h"
#include "threading/event.h"

Go to the source code of this file.

Classes

class  CoreGraphics::DrawThread
 A CoreGraphics thread meant to only record draw commands to command buffers. More...
struct  CoreGraphics::DrawThread::Command
struct  CoreGraphics::DrawThread::SyncCommand
struct  CoreGraphics::DrawThread::CommandBuffer

Namespaces

namespace  CoreGraphics
 Acceleration structures are used to enable ray tracing on the GPU by dividing the scene into a BVH.

Functions

DrawThreadCoreGraphics::CreateDrawThread ()
 create new draw thread, define in implementation thread