Nebula
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#include "core/refcounted.h"
#include "game/manager.h"
#include "core/singleton.h"
#include "util/commandlineargs.h"
#include "io/jsonwriter.h"
#include "ids/idgenerationpool.h"
#include "util/arrayallocator.h"
#include "game/component.h"
Go to the source code of this file.
Classes | |
class | Game::FeatureUnit |
A FeatureUnit is an encapsulated feature which can be added to an application. More... | |
Namespaces | |
namespace | Game |
Game::EditorState. | |