Nebula
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featureunit.h File Reference
#include "core/refcounted.h"
#include "game/manager.h"
#include "core/singleton.h"
#include "util/commandlineargs.h"
#include "io/jsonwriter.h"
#include "ids/idgenerationpool.h"
#include "util/arrayallocator.h"
#include "game/component.h"

Go to the source code of this file.

Classes

class  Game::FeatureUnit
 A FeatureUnit is an encapsulated feature which can be added to an application. More...
 

Namespaces

namespace  Game
 Game::EditorState.