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framecopy.h
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1#pragma once
2//------------------------------------------------------------------------------
9//------------------------------------------------------------------------------
10#include "frameop.h"
11namespace Frame
12{
13class FrameCopy : public FrameOp
14{
15public:
17 FrameCopy();
19 virtual ~FrameCopy();
20
22 {
23 void Run(const CoreGraphics::CmdBufferId cmdBuf, const IndexT frameIndex, const IndexT bufferIndex) override;
24
25#if NEBULA_GRAPHICS_DEBUG
27#endif
28
31 };
32
34
37};
38
39} // namespace Frame2
Definition framecopy.h:14
CoreGraphics::TextureId to
Definition framecopy.h:36
CoreGraphics::ImageBits fromBits
Definition framecopy.h:35
virtual ~FrameCopy()
destructor
Definition framecopy.cc:26
CoreGraphics::TextureId from
Definition framecopy.h:36
FrameCopy()
constructor
Definition framecopy.cc:16
CoreGraphics::ImageBits toBits
Definition framecopy.h:35
FrameOp::Compiled * AllocCompiled(Memory::ArenaAllocator< BIG_CHUNK > &allocator)
allocate instance of compiled
Definition framecopy.cc:35
Definition frameop.h:32
Util::StringAtom name
Definition frameop.h:187
Allocates memory in chunks.
Definition arenaallocator.h:36
A StringAtom.
Definition stringatom.h:22
ImageBits
Definition config.h:82
ImGUI debug interface for inspecting frame scripts.
Definition shaderserverbase.h:52
Definition commandbuffer.h:155
texture type
Definition texture.h:25
Definition framecopy.h:22
CoreGraphics::TextureId to
Definition framecopy.h:30
CoreGraphics::ImageBits fromBits
Definition framecopy.h:29
CoreGraphics::ImageBits toBits
Definition framecopy.h:29
CoreGraphics::TextureId from
Definition framecopy.h:30
void Run(const CoreGraphics::CmdBufferId cmdBuf, const IndexT frameIndex, const IndexT bufferIndex) override
Run operation on a specific command buffer.
Definition framecopy.cc:54
Definition frameop.h:94
int IndexT
Definition types.h:48