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framecopy.h
Go to the documentation of this file.
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#pragma once
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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#include "
frameop.h
"
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namespace
Frame
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{
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class
FrameCopy
:
public
FrameOp
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{
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public
:
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FrameCopy
();
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virtual
~FrameCopy
();
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struct
CompiledImpl
:
public
FrameOp::Compiled
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{
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void
Run
(
const
CoreGraphics::CmdBufferId
cmdBuf,
const
IndexT
frameIndex,
const
IndexT
bufferIndex)
override
;
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#if NEBULA_GRAPHICS_DEBUG
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Util::StringAtom
name
;
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#endif
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CoreGraphics::ImageBits
fromBits
,
toBits
;
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CoreGraphics::TextureId
from
,
to
;
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};
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FrameOp::Compiled
*
AllocCompiled
(
Memory::ArenaAllocator<BIG_CHUNK>
& allocator);
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CoreGraphics::ImageBits
fromBits
,
toBits
;
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CoreGraphics::TextureId
from
,
to
;
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};
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}
// namespace Frame2
Frame::FrameCopy::to
CoreGraphics::TextureId to
Definition
framecopy.h:36
Frame::FrameCopy::fromBits
CoreGraphics::ImageBits fromBits
Definition
framecopy.h:35
Frame::FrameCopy::~FrameCopy
virtual ~FrameCopy()
destructor
Definition
framecopy.cc:26
Frame::FrameCopy::from
CoreGraphics::TextureId from
Definition
framecopy.h:36
Frame::FrameCopy::FrameCopy
FrameCopy()
constructor
Definition
framecopy.cc:16
Frame::FrameCopy::toBits
CoreGraphics::ImageBits toBits
Definition
framecopy.h:35
Frame::FrameCopy::AllocCompiled
FrameOp::Compiled * AllocCompiled(Memory::ArenaAllocator< BIG_CHUNK > &allocator)
allocate instance of compiled
Definition
framecopy.cc:35
Frame::FrameOp::name
Util::StringAtom name
Definition
frameop.h:187
Frame::FrameOp::FrameOp
FrameOp()
constructor
Definition
frameop.cc:15
Memory::ArenaAllocator
Allocates memory in chunks.
Definition
arenaallocator.h:36
Util::StringAtom
A StringAtom.
Definition
stringatom.h:22
frameop.h
CoreGraphics::ImageBits
ImageBits
Definition
config.h:82
Frame
ImGUI debug interface for inspecting frame scripts.
Definition
shaderserverbase.h:52
CoreGraphics::CmdBufferId
Definition
commandbuffer.h:176
CoreGraphics::TextureId
texture type
Definition
texture.h:25
Frame::FrameCopy::CompiledImpl
Definition
framecopy.h:22
Frame::FrameCopy::CompiledImpl::to
CoreGraphics::TextureId to
Definition
framecopy.h:30
Frame::FrameCopy::CompiledImpl::fromBits
CoreGraphics::ImageBits fromBits
Definition
framecopy.h:29
Frame::FrameCopy::CompiledImpl::toBits
CoreGraphics::ImageBits toBits
Definition
framecopy.h:29
Frame::FrameCopy::CompiledImpl::from
CoreGraphics::TextureId from
Definition
framecopy.h:30
Frame::FrameCopy::CompiledImpl::Run
void Run(const CoreGraphics::CmdBufferId cmdBuf, const IndexT frameIndex, const IndexT bufferIndex) override
Run operation on a specific command buffer.
Definition
framecopy.cc:54
Frame::FrameOp::Compiled
Definition
frameop.h:94
IndexT
int IndexT
Definition
types.h:41
code
render
frame
framecopy.h
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