Nebula
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#include "frameop.h"
#include "renderutil/drawfullscreenquad.h"
#include "coregraphics/shader.h"
#include "coregraphics/resourcetable.h"
Go to the source code of this file.
Classes | |
class | Frame::FrameSubpassFullscreenEffect |
struct | Frame::FrameSubpassFullscreenEffect::CompiledImpl |
Namespaces | |
namespace | Frame |
ImGUI debug interface for inspecting frame scripts. | |