Nebula
Loading...
Searching...
No Matches
image.h File Reference

Detailed Description

Implements a CPU side image.

#include "ids/id.h"
#include "ids/idallocator.h"
#include "pixelformat.h"
#include "io/uri.h"

Go to the source code of this file.

Classes

struct  CoreGraphics::ImageId
 
struct  CoreGraphics::ImageCreateInfoFile
 
struct  CoreGraphics::ImageCreateInfoData
 
struct  CoreGraphics::ImageDimensions
 
struct  CoreGraphics::ImageLoadInfo
 
union  CoreGraphics::ImageLoadInfo::ImageData
 

Namespaces

namespace  CoreGraphics
 Acceleration structures are used to enable ray tracing on the GPU by dividing the scene into a BVH.
 

Typedefs

typedef Ids::IdAllocator< ImageLoadInfoCoreGraphics::ImageAllocator
 

Enumerations

enum  CoreGraphics::ImageContainer { CoreGraphics::PNG , CoreGraphics::JPEG , CoreGraphics::TGA , CoreGraphics::HDR }
 
enum  CoreGraphics::ImageChannelPrimitive {
  CoreGraphics::Bit8UInt , CoreGraphics::Bit16UInt , CoreGraphics::Bit16Float , CoreGraphics::Bit32UInt ,
  CoreGraphics::Bit32Float
}
 

Functions

ImageId CoreGraphics::CreateImage (const ImageCreateInfoFile &info)
 create image from file path
 
ImageId CoreGraphics::CreateImage (const ImageCreateInfoData &info)
 create image from data buffer
 
ImageId CoreGraphics::CreateImage (const CoreGraphics::TextureId tex, CoreGraphics::PipelineStage stage)
 Create image from a texture and the pipeline stage it was last used with.
 
void CoreGraphics::DestroyImage (const ImageId id)
 destroy image
 
ImageDimensions CoreGraphics::ImageGetDimensions (const ImageId id)
 get image dimensions
 
const ubyteCoreGraphics::ImageGetBuffer (const ImageId id)
 Get pointer to buffer.
 
const SizeT CoreGraphics::ImageGetPixelStride (const ImageId id)
 Get pixel stride in bytes.
 
const SizeT CoreGraphics::ImageGetChannelStride (const ImageId id)
 Get channel stride in bytes.
 
void CoreGraphics::ImageConvertPrimitive (const ImageId id, const ImageChannelPrimitive primitive, bool denormalize)
 Convert image primitive.
 
bool CoreGraphics::ImageSaveToFile (const ImageId id, const ImageContainer container, const IO::URI &path)
 Save image to file.
 
ImageChannelPrimitive CoreGraphics::ImageGetChannelPrimitive (const ImageId id)
 get channel primitive