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Nebula
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#include "render/stdneb.h"#include "imgui.h"#include "imguiprofiler.h"#include "imguicontext.h"#include "graphics/graphicsserver.h"Namespaces | |
| namespace | Dynui |
| Imgui Profiler UI. | |
Functions | |
| Dynui::__ImplementClass (Dynui::ImguiProfiler, 'IMPR', Core::RefCounted) | |
| int | Dynui::RecursiveDrawScope (const Profiling::ProfilingScope &scope, ImDrawList *drawList, const ImVec2 start, const ImVec2 fullSize, ImVec2 pos, const ImVec2 canvas, const float frameTime, const int level) |
| int | Dynui::RecursiveDrawGpuMarker (const CoreGraphics::FrameProfilingMarker &marker, ImDrawList *drawList, const ImVec2 start, const ImVec2 fullSize, ImVec2 pos, const ImVec2 canvas, const float frameTime, const int level) |